Topic: urgh
+Anonymous A — 3.9 years ago #62,196

Pretry sure i memorized and remember how construction are done and i draw based on realistic stuff so i dont know anymore how "correct" my art should be to gain more traction. Like do i just copy some of the more popular stuff, like will that definitely work, than backfiring or is there any sort of math or logical rule i have to follow otherwise
also the spectrum looks very wide over the internet i m not sure anymore what is "good".
+Anonymous B — 3.9 years ago, 28 minutes later[T] [B] #628,889
·Anonymous B — 3.9 years ago, 11 minutes later, 40 minutes after the original post[T] [B] #628,890
Please watch this video OP. Basically it's a guy talking about how he was useless (and we're talking about worse than your current skill level) to drawing a cover of a book for a disney film. What happened in between.
https://www.youtube.com/watch?v=zmUMhMs5vFE·Anonymous A (OP) — 3.9 years ago, 4 minutes later, 44 minutes after the original post[T] [B] #628,891
@628,889 (B)
this is a touching effort but all those 3 videos are the same.
What can i do so i can maybe gain more traction like undertale/homestuck
maybe a target of 600grand sales. How do i, sort of, expand/reach those number through qualities, quantities?
·Anonymous A (OP) — 3.9 years ago, 1 minute later, 46 minutes after the original post[T] [B] #628,892
@628,890 (B)
hmmm i know claire wendling it's pretty badass so i must copy exactly like her or this marco bucci?
it seems rather copium. Is what i have now broke af or if i am gonna stick with whst i have how much/what do i do to expand my traffic
+Anonymous C — 3.9 years ago, 46 minutes later, 1 hour after the original post[T] [B] #628,894
@previous (A)
What you need is story.
·Anonymous A (OP) — 3.9 years ago, 30 minutes later, 2 hours after the original post[T] [B] #628,895
@previous (C)
got alot. but my art is garbage
my story is probably too.
thought i need to expand my art first
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