Notice: Home alone tonight?
Topic: define 3d geometry in programming
+Anonymous A — 5 years ago #58,166
So how do you code 3d geometry from an environment that is generally 2d by nature with extensibles? I mean I can define X y and z of the vertices but how does the collision/face/edge of the polygon is defined from?
Thank you
+Anonymous B — 5 years ago, 6 hours later[T] [B] #603,709
·Anonymous A (OP) — 5 years ago, 2 hours later, 8 hours after the original post[T] [B] #603,715
@previous (B)
Hello, thanks. Seems like it says "new" method. Also, collision. Can I know the basic one or, maybe all the ways 3d geometries are defined in a file?
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