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Topic: Good code

+Anonymous A5 years ago #58,160

What's a good code for a program? With polymorphism, inheritance, enumerations etcetera etceteras, can I get an example on how to sort them properly?
One whole text of a good code for say games like doom or FF SNES?

+Anonymous B5 years ago, 56 minutes later[T] [B] #603,651

@OP
> ff
Just use a random rpg maker.

> doom
Raycasting is hard and all (if it is raycasting and opengl shading) but the doom community is huge and I'm sure they would tell you...

> but what are games programmed in?
C++ isn't it? But what programming environment application? I don't know... surely older ones from snes era are relics, new stuff won't even run on my potato personally so I won't ever get into programming myself OP. New stuff is supposed to be more automated though I read.

Try assembly!

+Anonymous C5 years ago, 2 hours later, 3 hours after the original post[T] [B] #603,672

@previous (B)
> But what programming environment application?
These days mostly Visual Studio or VS Code, if you're writing your own engine (like Doom). Otherwise Unreal Engine, Unity & Blender are common tools.

·Anonymous A (OP) — 5 years ago, 11 hours later, 14 hours after the original post[T] [B] #603,721

@603,651 (B)
@previous (C)
I see... Well I'm trying to be. Real creative with coding... Like with any engine and any language possible and not just copy and paste...

Like maybe defining a game's characters through its variables by def or var, how else can you do it?

+Anonymous D4.1 years ago, 11 months later, 11 months after the original post[T] [B] #626,569

You should try codegrade to see if your coding work well or not. http://www.codegrade.com

+Anonymous E4.1 years ago, 6 hours later, 11 months after the original post[T] [B] #626,580

here's the best code: U, U, D, D, L, R, L, R, A, B, Select, Start

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