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Topic: Good code
+Anonymous A — 5 years ago #58,160
What's a good code for a program? With polymorphism, inheritance, enumerations etcetera etceteras, can I get an example on how to sort them properly?
One whole text of a good code for say games like doom or FF SNES?
+Anonymous B — 5 years ago, 56 minutes later[T] [B] #603,651
@OP
> ff
Just use a random rpg maker.
> doom
Raycasting is hard and all (if it is raycasting and opengl shading) but the doom community is huge and I'm sure they would tell you...
> but what are games programmed in?
C++ isn't it? But what programming environment application? I don't know... surely older ones from snes era are relics, new stuff won't even run on my potato personally so I won't ever get into programming myself OP. New stuff is supposed to be more automated though I read.
Try assembly!
+Anonymous C — 5 years ago, 2 hours later, 3 hours after the original post[T] [B] #603,672
@previous (B)
> But what programming environment application?
These days mostly Visual Studio or VS Code, if you're writing your own engine (like Doom). Otherwise Unreal Engine, Unity & Blender are common tools.
·Anonymous A (OP) — 5 years ago, 11 hours later, 14 hours after the original post[T] [B] #603,721
@603,651 (B)
@previous (C)
I see... Well I'm trying to be. Real creative with coding... Like with any engine and any language possible and not just copy and paste...
Like maybe defining a game's characters through its variables by def or var, how else can you do it?
+Anonymous D — 4.1 years ago, 11 months later, 11 months after the original post[T] [B] #626,569
You should try codegrade to see if your coding work well or not.
http://www.codegrade.com+Anonymous E — 4.1 years ago, 6 hours later, 11 months after the original post[T] [B] #626,580
here's the best code: U, U, D, D, L, R, L, R, A, B, Select, Start
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